Category: Game Development Articles

The trip to Dubai World Game Summit 2015 (DWGS)

On November 21, 2015, by in Game Development Articles,News, with no comments

I had a fantastic time being part of Dubai World Game Summit (DWGS) earlier this month, I was invited to be a speaker at the event, particularly sharing my experience with the local and global game development communities, the whole thing happened in Dubai World Trade Centre (DWTC) for two…

You’re useless, idea guy..

On September 1, 2014, by in Game Development Articles, with no comments

Making games is a dream for many people, ranging from kids to the very old; it doesn’t know age at all. People love the idea for many reasons, some people think they can present interesting plots, others believe that their programming skills could get them better gameplay than many games…

Game development education is just different!

On August 13, 2014, by in Game Development Articles,My World, with no comments

I’m currently teaching a game development course using Unity in an event called “Youth City 2030” that is happening in my home country, Bahrain. I’m enjoying every bit of the adventure, teaching people how to join forces with game developers out there in the world, here are my thoughts so…

Hardware opens another dimension to your software

I have to confess, I’ve always been in love with hardware.. To me hardware is just a wonderful dimension that you – programmers – can benefit from greatly whenever you get the hang of its basics, that is of course if you are like me, somebody who want to take his work off the…

“Unearthed: Trail of Ibn Battuta” game development analysis

On January 23, 2014, by in Game Development Articles, with no comments

SPOILER ALERT!! This game development review has many spoilers on the game, if you didn’t play the game yet and you’re intending to play it soon, then you may want to skip reading this until you play it, because this article analyzes every aspect of the game including the plot….

Game design is amazing and so is Alex!

On November 20, 2012, by in Game Development Articles, with no comments

I have not written any new stuff for a while now, it’s been a couple of really busy months for me and Alex – our mighty game designer, the progress slowed down on the projects I’m enrolled in including Deadgear, but the good thing is that the progress is gradually…

Working on Deadgear’s game mechanics

On September 20, 2012, by in Game Development Articles, with no comments

Me and Alex are working hard to complete Dead Gear – the indie game we are working on, and my goal for past months was to complete the platforming game mechanics of the game, and I can’t lie that Unity is just amazing for the job! It allows me to just…

Working on Dead Gear!

On June 4, 2012, by in Game Development Articles, with no comments

So I’ve been very busy lately, working on a new project to expand my game play programming experience. Dead Gear is a new project that I’m serving as the only programmer and technical director, very ambitious project and a promising gameplay and story. Dead Gear is a platformer game that…